LIVE INTERACTIVE SVG ARTBOARD (553 × 680)
Element 1600 / 1600
HUMAN PAINTING WORKFLOW & LIVE TELEMETRY
Phase 4B: Overall Composition Review & Final Adjustments
SVG Elements Drawn
1600 / 1600
Current Screen Batch
Batch 08 / 08
Active Brush Color
#FFFFFF
Canvas Visual PSNR
26.15 dB
Phase 1 · Sketch Draft & Proportions
Batch 1 (Elements 1–112): Cranium sphere, facial crosshairs, skeletal axes, staff line & graphite contour draft.
Phase 2 · Large Color Blocks & Light/Shadow
Batches 2–3 (Elements 113–429): Silhouette underpainting, broad local color flats, and primary shadow planes.
Phase 3 · Structure, Lighting & Mid-Details
Batches 4–6 (Elements 430–1,164): Flowing hair locks, capelet & skirt drapery, gold trims, ruby staff orb, hands & boots.
Phase 4 · Facial Details, Linework & Final Review
Batches 7–8 (Elements 1,165–1,600): Emerald irises, catchlights, subtle smile, ruby earrings, crisp ink lines & final review.
COMPLETE STUDIO DRAWING PROCESS VIDEO WITH REFERENCE & ZOLTRAAK OST (1280 × 740 HD)
60 FPS · With Reference Image & Live Metrics
Simple Canvas 1x Speed (28.7s · With Zoltraak OST)
Simple Canvas 3x Speed (10.4s · With Zoltraak OST)
FULL STUDIO SHOWCASE IMAGE WITH REFERENCE (1280 × 740 PNG)
Download PNG
8 SCREEN-GUIDED BATCH CHECKPOINTS (CLICK TO JUMP TO BATCH)
Decided Iteratively from Current Screen Residual
Batch 01 (112 els)
Draft & Proportions
Batch 02 (251 els)
Primary Color Blocks
Batch 03 (429 els)
Light & Shadow Planes
Batch 04 (664 els)
Hair & Twin-Tails
Batch 05 (919 els)
Outfit & Gold Trims
Batch 06 (1164 els)
Staff, Gem & Boots
Batch 07 (1409 els)
Eyes, Face & Linework
Batch 08 (1600 els)
Final Composition